Release Date: October 9, 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.
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XCOM: Enemy Unknown for PC, AND and etc. is a tactical game developed by the experienced Firaxis Studios. The game revives the cult series originated in 1994 with the release of UFO: Enemy Unknown.
Story-wise the game does not expand on the original trilogy from the 1990s. Instead, it re-tells the story of the first conflict of humans and an aggressive alien civilization who decided to colonize our planet. In order to deal with the threat, Extraterrestrial Combat Unit (abbreviated XCOM) was established. Its goal is not only to repel the alien invasion, but also discover the secrets of their technology. The player takes on the role of the chief commander of the organization.
The gameplay has two layers – the strategic one is played in real time, whereas direct confrontations with aliens are turn-based. During strategic phases you can conduct research, examine alien technologies, and produce weapons and gear. XCOM activities are not cheap, so the economy requires a lot of attention. The global council that sponsors the organization includes sixteen nations, and it is necessary to keep them satisfied with your achievements. Choosing a continent for the main quarters grants specific bonuses, such as lower satellites and fighters costs, or instant autopsies. All this takes place on a large map consisting of the entire planet. Here you set up a base of operations, and then fill it with staff, and build new facilities and laboratories.
From time to time you receive news of the alien activity, and you send a squad to eliminate the threat. At this point the game switches to a turn-based combat mode. Here you command a small squad of highly trained soldiers, the objective usually being to kill all the aliens on the map. In fight, a huge role is played by the fog of war and the line of sight, and the fallen soldiers cannot be revived after a mission. While in combat, soldiers earn experience points, which can then be spent on new skills.
Most missions (except from the ones that are key to the story) in XCOM: Enemy Unknown for PC, AND and etc. are randomly generated, both in terms of starting positions as well as the location of enemy units. The game engine allows a high-level of environment destruction. The combat is also enriched by the morale system. Inexperienced soldiers are likely to panic, and a death of their teammate adversely affects their performance.
Platforms:
PC Windows October 9, 2012
Xbox 360 October 9, 2012
PlayStation 3 October 9, 2012
Android April 23, 2014 November 12, 2014 (EOL)
Apple iOS June 20, 2013 November 12, 2014 (EOL)
Developer: Firaxis Games / Blind Squirrel Entertainment (PC) / Blind Squirrel Entertainment (X360) / Blind Squirrel Entertainment (PS3)
Publisher: 2K Games
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Maintained in science-fiction reality series of tactical strategies. The brand was created by Mythos Games and MicroProse studios. Currently it is the intellectual property of Take-Two Interactive and is developed by subordinate development teams (including Firaxis Games, 2K Marin and Irrational Games).
Last update: October 17, 2012
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Some interesting information regarding XCOM: Enemy Unknown has come to light. It turns out that initially, real-time combat was planned instead of a turn-based system. The devs also wanted to introduce vehicles to the battlefields.
video games
Adrian Werner
February 8, 2021
Top downloads for XCOM: Enemy Unknown Video Game:
trainer XCOM: Enemy Unknown - +12 Trainer - October 18, 2012
mod XCOM: Enemy Unknown - The Long War v.1.0 - February 15, 2016
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mod XCOM: Enemy Unknown - Graphics boost with SweetFX v.4 - February 21, 2016
mod XCOM: Enemy Unknown - Graphics Mod - Changes to BaseEngine v.1.2b - December 15, 2021
mod XCOM: Enemy Unknown - Squadron Unleashed (for Long War) v.1.1c - November 12, 2021
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mod XCOM: Enemy Unknown - Continental Fellow Achievement Save - September 25, 2021
mod XCOM: Enemy Unknown - Custom Alien Mission - Back to the UFO Save - April 8, 2022
System Requirements for XCOM: Enemy Unknown Video Game:
PC / Windows
Recommanded System Requirements:
Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 9800 GTX or better), 20 GB HDD, Windows Vista/7, Internet connection.
List of Game Expansions for Video Game:
Expansion
November 12, 2013
Strategy
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.
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Expansion
December 4, 2012
Strategy
Slingshot is a Firaxis team's addition to XCOM turn-based strategy: Enemy Uknown. Enlargement introduces three new extensive missions in which we are fighting aliens in China. In the clashes he helps us with a hero named Zhang.
List of Game Add-Ons and DLCs for Video Game:
DLC Slingshot December 4, 2012
DLC Elite Soldier Pack October 23, 2012
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